Archive for the 'Technologists' Category

Are you buried in your Startup? And other Startup stories you must read

Charlie in ‘Buried in your own startup? Who’s going to get buried in yours?‘ writes:
‘…too many people bury themselves in their own work, and then when it comes down to needing a supportive community to grow their service, they find a lot of tumbleweed blowing through their social graph.  Don’t expect to disappear on your [...]

More amazing resources for teaching English and literacy

Games to Learn English has a variety of fun and highly interactive games and activities to learn English, nicluding Basketball, Shoot, Food ,Sounds, FastHands and Christmas.
Online Utility offers us the following:

Readability Test and Improve : Calculate and print various readability tests, for your students to find sentences which they could consider rewriting to improve the [...]

20 Essential Skills for Startups and Entrepreneurs

HighContrast offers insight into the question of why peeople tend to thing that ‘Entrepreneurs know how to operate in uncertain environments‘. His thoughts are split into three streams: Luck and timing; Gut Sense; and Iterative Improvement.
OnStartups, takes ‘8 Startup Insights inspired by the mega mind of Seth Godin‘. These include: resist becoming average; let your [...]

3 Great resources for online teaching

The Wisconsin online Resource Center, “a digital library of web-based learning resources,…is available to colleges, universities and consortia from throughout the United States and around the world with permission.” has some pretty impressive stuff. Also, Curriki , which aims to allow teachers to collect lesson plans, contribute teaching resources and connect with other educators is [...]

35 Tools for teachers and tutors to keep up with today’s technology

In this day and age where it is a constant struggle to keep up with the latest web 2.0 technologies, Mashable offers us “35 Tools For Teachers, Tutors and Students“. It offers all kinds of tools that can help you do most of your planning including learning management systems, social networking communities for students, as [...]

7 Excellent Language 2.0 learning resources

For the love of poetry.
@Edu, after sharing with us, that the most common student response to her question, “What kinds of writing do you like to do?” is “Poetry!”, she points us to a perfect site for aspiring junior youth writers: The Young Writers Society,  which is “Specifically created for young writers ages 13 [...]

Top 20 Tools for Educators to learn about and develop Virtual Worlds

Learn about Virtual Worlds

It seems as if all the junior youth are into virtual worlds these days. Raph Koster, the video gaming guru, points us to the “2008 Metaverse Tour Video” which is a video tour of almost all the major virtual worlds, whilst LightSpeed offers and excellent summary of points via its  “Cartoon Networks [...]

How to go beyond superficial learning by utilising higher order thinking

Maryellen Weimer, through her experiences with knitting, she writes about “Deep learning”
“….Surface learning is equated with memorization and rote learning as opposed to deep learning generally laid alongside understanding. Actually, I’ve been thinking that deep learning is something more.
….Deep learning means making something your own, owning it, and fitting it into the framework of your [...]

Heekya: Wikipedia for stories

Although, very short on information, it seems that at least the idea of what “Heekya” is planning, sounds very interesting. From their blog:
‘Heekya is a social storytelling platform. We aim to change the way you tell, share and discover stories on the internet.”
Mashable gives a slightly more detailed explanation of the service:
Currently in private beta, [...]

How to incorporate learning into video games in 3 easy steps

In “Videogames and learning: Individualization, simluation, and complexity”, Scott McLeod talks about three core ideas:

the individualization of learning
the simulation of authentic experiences
intellectual complexity

(Okay, so they may not be easy, but there are 3 of them!).  Three notable quotes from each of these ideas are:
the individualisation of learning
Video games are structured so that learners constantly operate [...]


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