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Top 20 Tools for Educators to learn about and develop Virtual Worlds

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Learn about Virtual Worlds

It seems as if all the junior youth are into virtual worlds these days. Raph Koster, the video gaming guru, points us to the “2008 Metaverse Tour Video” which is a video tour of almost all the major virtual worlds, whilst LightSpeed offers and excellent summary of points via its  “Cartoon Networks lessons learned on virtual worlds for kids” . Its key points are:

  • make it easy to get to the fun
  • make it easy to meet new people
  • mouse is better than keyboard
  • kids are explorers
  • kids like exploring new identies and self expression

Dan Taylor offers “a round up of 50 virtual worlds”

Develop Your own

Mashable provides a good list of tools for creating 3D graphics and environmetns for the creation of virtual worlds, including the well-knowns: SceneCaster, Blender,Ajax3D, OpenGL, and Bryce; as well as a whole lot I had not heard of: Akeulan, Anim8or, ArtofIllusions, AutoQ3D, Seamless3D, Sketchup, TopMod3D, Windgs3D, ZModeler2, Web3D, 3DsMax, Animation Master, Lightwave, Modo, Maxon, OpenWorlds, 3D Box Maker Pro.

Hiperia likewise offer “20 Technolgies for 3D worlds on the Web.” including Paervision, Alternativa3D, DHTML, Quest3D, PaperWorld3D, 3DzzD, FLAX3D, 3DXplorer, QuicktimeVR, Ajax3D and Croquet, 3DMLW, Project WOnderland, Dryad, VastPark, XjrD and Blink 3D, Five#d, CodeCity, X3D/VRML, with a brief commentary with each. Hyperia’s “6 Systems to have your own 3D world” and “Six 3D Virtual Worlds Chats” posts are also good starting points for exploration on this vast and virtual world.



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